I began working towards game modeling in 2014. I initially focused on general modeling, before specializing in hard surface and props. As I learned more, I began creating environments with the props I modeled, expanding my field. The games most influential on my career choice were Journey and Okami, their beautiful art styles inspiring me. I enjoy working with others and am always interested in learning new and better techniques for modeling. I've been playing video games nearly my entire life, and I've always been passionate about art. Combining the two seemed like the natural thing to do.