Playable build of the game can be found Here
Teddie & I
-USC Showcase Project
-Maya, Zbrush, Substance painter, Unreal Engine, Perforce, Slack
My contributions as an environment artist to the adventure puzzle game, Teddie And I. I created the majority of the assets in the bedroom, as well as did it's layout and lighting. I also created backdrop and background models for the later levels, along with some smaller props.